Motion Gaming Expertise

We understand motion control. It's not just a new way of remaking old applications. It's about creating natural interaction that simply isn't possible with a gamepad, mouse or touchscreen.

We are eager to try out new technologies, to discover exactly what kind of content can make the best use of them.

From easy-to-use menus to the core of motion gameplay, every little detail is lovingly crafted in-house by our design team.

Take a look at our games

We have also acquired experience with non-gaming apps, Smart TV and set-top box, Android and iOS.

Custom Motion Games

We are always open to new projects, ranging from technical and design consultation to entire game projects. Some of the services we can offer are:

  • Unique content for your device or technology
  • Technical evaluation of a new motion input technology
  • Collaboration on a motion game project
  • Design and implementation of a motion-based interface for non-gaming applications (eg. medical, web, entertainment)

Contact Information

Xbox One Porting and Indie Publishing

We've developed and self-published quite a few Xbox One games on Unity. We offer the following services:

  • Xbox One publishing
  • Xbox One porting
  • Co-development

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Nintendo Switch

Coming soon - watch this space!

FreeMotion®

Our patented FreeMotion® technology performs real-time background removal (also known as green-screening or segmentation) on regular 2D (RGB) cameras, as well as skeleton tracking of the human body.

FreeMotion® was originally developed for Kung-Fu Live on the PS3. It also runs on Windows PCs, and can be adapted to iOS (iPhone 4S or later required) and certain high-end Android devices.

In addition to full-body tracking, it can also be used at medium (half-body) range as well as close-ups (video conferencing). We'll be happy to discuss a project - get in touch!

Watch the Kung-Fu Live Trailer for an example

Tools & Methodology

  • Platforms: Android, iOS, Windows, macOS, Xbox One, Xbox 360, PS3
  • Motion control tech: Kinect 1 & 2, PS Eye, Leap Motion Controller, PrimeSensor, Intel RealSense, and a few secret ones...
  • Tools: Our weapon of choice is Unity for rapid, cross-platform development.
  • We swear in the name of agile development and Scrum, extensive prototyping early on and efficient and broad testing.
  • We take great pride in good processes and writing high-quality code.